13 Minutes: The Cuban Missile Crisis


13 Minutes is a card-driven microgame with difficult decisions you should make in the briefest delay possible. This game is based on historic events during the Cold War, and your final goal is to exit safely the Cuban missile crisis.


You can either play Kennedy or Khrushchev here, and the outcome of the game will depend on your strategy cards and your ability to play them right. Each player will have five strategy cards used at battlegrounds to influence or manipulate. Each decision you make is super important here, and you have to be careful in drafting your strategy.


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